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So, Gas Guzzlers Extreme is a fun game, but on Xbox One, it’s missing one major thing: multiplayer. It’s like Carmageddon, but slightly less antisocial because at least you’re running down zombies, not innocent pedestrians. Under normal circumstances a zombie mode would earn the rolliest of eye-rolls from me, but it fits so well into the “mindless, cathartic violence” aesthetic of the game that I can’t be mad. In Defend the Base, the goal is to… well, defend your base from a zombie assault, and Survival is just about surviving as long as well.
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Destruction Derby and Domination Derby are Deathmatch and Domination, but without weapons – I hope you like ramming!įinally, there are the zombie modes, because not even a racing game is safe from the pop cultural obsession with zombies. Deathmatch, Last Man Standing, and Capture the Flag are self-explanatory, and Domination is like Deathmatch, but your kills only count while you’re holding the only flag on the map. There are also a handful of shooter-inspired arena modes.
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If you wait until after you’ve started the fourth lap, though, you’ll have a full circuit to catch up to first. You could just blow them away right there, but then the lap goal would drop back by one, turning the current lap into the final one and leaving you a very small window to catch up to first place. Say you’re in third place, on lap 3 of 4, and you’ve got whoever’s in second in your crosshairs. This can lead to some interesting tactics around when you actually go for the kill, because being too trigger-happy can actually cost you the race.
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Knockout is an interesting twist on the Battle Race: it starts out as a 7-lap race, but for each car that gets eliminated, the goal gets reduced. Battle Race is where you get to rock up fully loaded with your chosen firearm and a generous helping of ammo about the map, being the only one to cross the finish line is a very effective strategy. Power Race is the same, but with relatively weak (though annoying) weapon pick-ups strewn about the course. Classic Race is a old-fashioned, gentlemanly race without weaponry (ramming is all good, though). Wrapped around these solid fundamentals is a good variety of different event types. When I come home after a long day at work, blowing up cars (strictly in a digital sense, please don’t call the cops) can be a great way to unwind. It’s dumb, mindless fun, and sometimes that’s exactly what’s needed.
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It’s not a particularly smart or thought-provoking game – a fact reinforced by prank call-inspired driver names like Seymour Buts and Yuri Diculous. The combat elements are effortlessly integrated into the control scheme, so even though you’ve got three different buttons dedicated to shooting, it never feels awkward or unwieldy. It does have miniguns and rocket launchers, though, and securing first place by blowing the person in front of you sky high feels damn good. Smooth controls and creative course design allow that simple excitement to flourish, and arcade-style physics and handling make it easy to just dive in, even if you’re not an expert racing driver.Įven without the miniguns and rocket launchers, Gas Guzzlers Extreme would be a fun game. I’m about as far from a gearhead as you can imagine, but hooning around a racetrack at high speed is something that’s always going to be exhilarating. The result is a game that’s a whole lot of fun. That simplicity is, really, the beauty of the game: instead of getting bogged down in extraneous features, the focus is on getting the fundamentals just right.
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It’s a simple, no-frills experience – you pick a car, you pick a main weapon, and you try to be the first (or only) person to cross the finish line. Kart racers kept the fun of less serious racing games alive, but the gasoline-fuelled violence of car combat games fell to the wayside.Įnter Gas Guzzlers Extreme, a combat racing game that’s a welcome throwback to those classic crash-’em-ups. There were some gems in the early PlayStation 2 days, but developers seemed more interested in using the extra power for realistic racing sims. That’s when games like Interstate ‘76, Twisted Metal, Vigilante 8, and Destruction Derby scorched their mark on the earth. The genre goes back a lot farther than that – Taito released Crashing Race in 1976 – but the latter half of the ‘90s is when it blew up. Car combat games have never really been a dominant genre, but if they ever had a heyday, it was the 64-bit era.